Stanford, NVIDIA Demo More Immersive, Comfortable VR Display

Markets & Products / Why should I care? / August 11, 2015

imgresVR has made big strides over the past several years. But the basic principle remains the same as when Sir Charles Wheatsone invented the first stereoscopic headset in 1838.

Sir Charles put two images of the same scene — drawn from slightly offset angles — inside a box attached to a viewer’s head. Your brain combines what each eye is seeing into something it interprets as three-dimensional.

“The only thing that’s really changed is that today we have computers,” explains NVIDIA researcher Fu-Chung Huang.

Working with the Stanford Computational Imaging Group, Huang is using GPUs to generate not two but 50 different images of the same scene many times each second. The result: a sharper, more natural VR experience.

Read full article





Previous Post

IBM Research Alliance Produces Industry’s First 7nm Node Test Chips

Next Post

Why Everyone Is Betting On the Internet of Food to Safeguard Global Food Security




More Story

IBM Research Alliance Produces Industry’s First 7nm Node Test Chips

An alliance led by IBM Research announced that it has produced the semiconductor industry’s first 7nm (nanometer) node...

July 22, 2015